[b42] Cursed coffins will curse summons instead of players
Posted: Sun Oct 14, 2012 10:19 pm
The coffins in the Last Hope Graveyard will curse whoever opens them, not necessarily the player. Thus, if the player has Summon Control, takes direct control of an alchemist golem, uses an astral projection, etc, the Cursed Aura tree is given to the party member under your control. In the case of summons, the curse is effectively wasted. If you do want the Cursed Aura tree, it's a rather annoying punishment for a common-sense tactic; if you don't want the tree, it's a pretty cheap way to dodge it. It looks like the curse should be applied to who.resolveSource() instead of just who.