[svn] Skeleton Mage resource error?
Posted: Sat Sep 22, 2012 2:42 pm
Playing svn revision 5703, self-compiled, Linux. Only addon active was the Old RPG tileset.
Every time that I try to go into a level that generates a skeleton mage the game hangs on the level generation dialog. Or at least that's what I'm assuming is causing it, given the error I see.
Every time that I try to go into a level that generates a skeleton mage the game hangs on the level generation dialog. Or at least that's what I'm assuming is causing it, given the error I see.
Code: Select all
[TALENT] skeleton mage 25022 learning T_FLAME true 1
[TALENT] skeleton mage 25022 learning T_MANA_POOL true nil
Lua Error: /engine/utils.lua:1463: attempt to compare table with number
At [C]:-1 __lt
At /engine/utils.lua:1463 bound
At /engine/interface/ActorResource.lua:124 recomputeRegenResources
At /mod/class/Actor.lua:3048 learnPool
At /mod/class/Actor.lua:2947 learnTalent
At /mod/class/Actor.lua:3000 learnPool
At /mod/class/Actor.lua:2947 learnTalent
At /engine/resolvers.lua:90
At /engine/Entity.lua:520 resolve
At /engine/Zone.lua:374 finishEntity
At /engine/Zone.lua:317 makeEntity
At /mod/class/generator/actor/OnSpots.lua:39 generateOne
At /engine/generator/actor/Random.lua:118 regenFrom
At /engine/generator/actor/Random.lua:47 generate
At /engine/Zone.lua:793 newLevel
At /engine/Zone.lua:714 getLevel
At /mod/class/Game.lua:713 changeLevelReal
At /mod/class/Game.lua:598 changeLevel
At /mod/class/Game.lua:1400
At /engine/KeyBind.lua:236