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[SVN] Premonition/Vimsense/Tracking/etc and vaults

Posted: Tue Sep 11, 2012 10:23 pm
by Parcae2
Skills that are supposed to show you enemies in X radius can't see through vault walls. Don't know if it's a bug or WAD.

Re: [SVN] Premonition/Vimsense/Tracking/etc and vaults

Posted: Tue Sep 11, 2012 11:06 pm
by Sradac
its always been this way, the only thing that ever saw inside vaults was Arcane Eye, and even then it couldnt see terrain only creatures.

Re: [SVN] Premonition/Vimsense/Tracking/etc and vaults

Posted: Tue Sep 11, 2012 11:52 pm
by electricmonk
Sradac wrote:its always been this way, the only thing that ever saw inside vaults was Arcane Eye, and even then it couldnt see terrain only creatures.
...I just used a wand of detection on my b42 rogue to see behind every door of a vault in Kor'Pul

Re: [SVN] Premonition/Vimsense/Tracking/etc and vaults

Posted: Wed Sep 12, 2012 12:04 am
by darkgod
which vault ?

Re: [SVN] Premonition/Vimsense/Tracking/etc and vaults

Posted: Wed Sep 12, 2012 12:28 am
by electricmonk
darkgod wrote:which vault ?
it was tiered. one done led to two doors led to 4 led to 2. wouldn't have opened it but the wand let me check each door as long as the monster was close enough

Re: [SVN] Premonition/Vimsense/Tracking/etc and vaults

Posted: Wed Sep 12, 2012 12:54 am
by Xavion
I never tried it with a normal vault but if it's signifigant I could see inside the little mini-vaults that require the pickaxe to get into in the ID with a wand of detection.

Re: [SVN] Premonition/Vimsense/Tracking/etc and vaults

Posted: Wed Sep 12, 2012 12:57 am
by electricmonk
http://te4.org/characters/3404/tome/578 ... d005f46a6e

quick ash wand of detection. still in inventory. it was my luckiest character to date