Soul Rot does not check damage multipliers in tooltip.

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PureQuestion
Master Artificer
Posts: 726
Joined: Fri Feb 03, 2012 3:53 am

Soul Rot does not check damage multipliers in tooltip.

#1 Post by PureQuestion »

That is, the tooltip shows the damage before your +blight and +all damages.

aardvark
Wyrmic
Posts: 200
Joined: Wed Aug 22, 2012 12:16 am

Re: Soul Rot does not check damage multipliers in tooltip.

#2 Post by aardvark »

I don't think the tooltips of any skills account for +damages. It looks like the chronomancy talents factor in Paradox changes, but that's all. It may make sense to only show the damage produced by the skill in the skill tooltip.

PureQuestion
Master Artificer
Posts: 726
Joined: Fri Feb 03, 2012 3:53 am

Re: Soul Rot does not check damage multipliers in tooltip.

#3 Post by PureQuestion »

They do.

wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Re: Soul Rot does not check damage multipliers in tooltip.

#4 Post by wobbly »

Read somewhere on the forum that the tooltip is not always accurate. I notice it doesn't always match my character sheet. Is 1 accurate & the other not? Or do they both sometime display inaccurate information.

aardvark
Wyrmic
Posts: 200
Joined: Wed Aug 22, 2012 12:16 am

Re: Soul Rot does not check damage multipliers in tooltip.

#5 Post by aardvark »

PureQuestion wrote:They do.
Right you are! That'll teach me to run off at the fingers before taking a good look at something. This should change the behavior:

Code: Select all

--- vim.lua	2012-05-08 05:19:09.000000000 -0700
+++ vim-pat.lua	2012-09-05 19:29:14.578125000 -0700
@@ -37,9 +37,10 @@
 		return true
 	end,
 	info = function(self, t)
+		local damage = self:combatTalentSpellDamage(t, 20, 250)
 		return ([[Projects a bolt of pure blight, doing %0.2f blight damage.
 		This spell has an improved critical strike chance of +%0.2f%%.
-		The damage will increase with Magic stat.]]):format(self:combatTalentSpellDamage(t, 20, 250), self:getTalentLevel(t) * 5)
+		The damage will increase with Magic stat.]]):format(damDesc(self, DamageType.BLIGHT, damage), self:getTalentLevel(t) * 5)
 	end,
 }
 
Attachments
soul-rot-patch.txt
Patch file
(641 Bytes) Downloaded 104 times

PureQuestion
Master Artificer
Posts: 726
Joined: Fri Feb 03, 2012 3:53 am

Re: Soul Rot does not check damage multipliers in tooltip.

#6 Post by PureQuestion »

Psssst. DG fixed it hours ago ;)

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