Page 1 of 1

Weird informations in talent sheet

Posted: Sat Jul 28, 2012 8:38 am
by ghostbuster
In the talent sheet, I sometimes had very strange informations.
I move over a talent and I get different informations on the talent effect increase.
In the attached image, for instance, effects are decreasing with the talent level. But I also had a too large effect increase with TL. And of course, most of the time correct informations are displayed.

I have not been able to reproduce that with a different character. Only with a mindslayer.
And I noticed that after quitting the talent sheet, I had lots of message in the log stating that that my mind reached some critical power. (Probably I was too concentrated while examining the talents!)
tome-3.9.41-1343055566-r.png
tome-3.9.41-1343055566-r.png (196.07 KiB) Viewed 1119 times

Re: Weird informations in talent sheet

Posted: Sat Jul 28, 2012 10:43 am
by Dervic
I've noticed that before, for some reason those talents seem to be able to crit when you're changing them and the tooltips represent the final damage. If you learn/unlearn the same talent you'll see the crit and non-crit value eventually.

Just a mild annoyance in my opinion.

Re: Weird informations in talent sheet

Posted: Sun Jul 29, 2012 7:45 pm
by darkgod
You need to report whcih talents do that :/

Re: Weird informations in talent sheet

Posted: Sun Jul 29, 2012 10:44 pm
by ghostbuster
I checked and the only problem is with charge leech.
I think the problem is that the damage is defined as

getDam = function(self,t)
return self:mindCrit(...)

To apply damage, it is OK, but, if getDam is just used for display, it will call mindCrit, leading to different results and generating crit messages in the log.

Re: Weird informations in talent sheet

Posted: Sun Aug 05, 2012 11:26 am
by kardas666
Don't forget the stat boosting skills/items/effects. I often saw antimagic premonition talent (forgot how its called) getting this, cuz at the time of leveling i would put on thunderous sword/dagger and some other +all stats items to get Thick Skin or some other talent, and it would recast with boosted stats, so upon donning the regular set of EQ, it would drop, and shield value already on would be more than upgraded value of talent itself.