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[b41] opened door to Subject Z - yeek already dead from trap

Posted: Tue Jul 24, 2012 2:58 pm
by Kalirion
Got to Subject Z, but there was no yeek in sight. There were a couple spinning beam traps there though - I'm assuming they were the culprits. There was a nature trap too, but it wouldn't have activated without my presence.

I felt this was a bit unfair, so I killed the game and loaded my previous save from floor 3. Guess the RNG approved because the two desirable artifacts I'd previously found on floor 4 (Serpentine Cloak on the ground, the Three-Edged Sword "The Truth" on Z) I found again (Serpentine on Z, The Truth on adventurer party outside the complex.)

Re: [b41] opened door to Subject Z - yeek already dead from

Posted: Wed Jul 25, 2012 10:07 am
by ghostbuster
I had exactly the same problem. Very frustating, indeed.