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Using Rune of the Rift on The Master

Posted: Fri Jul 06, 2012 4:57 pm
by DasRunzen
playing a Ghoul-zerker on 41.
When using Rune of the Rift on The Master, the game just crashes, leaving the gamescreen flashing to black and back again.
Only killing the process helps...
Was able to reproduce the bug.

Re: Using Rune of the Rift on The Master

Posted: Fri Jul 06, 2012 6:44 pm
by marvalis
I was not successful in reproducing this bug

Re: Using Rune of the Rift on The Master

Posted: Fri Jul 06, 2012 9:21 pm
by edge2054
In any instance was this when he had minions out? The only thing I can think is that necrotic decay isn't being referenced properly if he's removed from the level.

Re: Using Rune of the Rift on The Master

Posted: Sun Jul 08, 2012 12:06 pm
by DasRunzen
Yeah, he had minions out both times i got this bug

Re: Using Rune of the Rift on The Master

Posted: Sun Jul 08, 2012 12:24 pm
by DasRunzen
Adding: I now fight borfast (or so, this ghoul-bulwark unique) and got total crashes now two times.
First while blocking. Secound while using ray of light.

Both times he was standing in his retch. And the warg titan is there two. Dont know if this matters

Re: Using Rune of the Rift on The Master

Posted: Sun Jul 08, 2012 2:51 pm
by belmarduk
DasRunzen wrote:Adding: I now fight borfast (or so, this ghoul-bulwark unique) and got total crashes now two times.
First while blocking. Secound while using ray of light.

Both times he was standing in his retch. And the warg titan is there two. Dont know if this matters
I was also getting crashes while fighting Borfast in his retch. I think what's happening is that he is using Shield Block and triggering Counter! in the retch and the game may be trying to apply the counter to the Retch instead of Borfast's melee attack.

Re: Using Rune of the Rift on The Master

Posted: Sun Jul 08, 2012 4:12 pm
by marvalis
Ghoul rot, the magic effect, is triggered by the Gnaw talent. Borfast has Gnaw and used it on my character, leading to the following bug report:

Code: Select all

[LOG]	Player is afflicted by ghoul rot!
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:134: in function </engine/interface/ActorTalents.lua:125>
Lua Error: /engine/interface/ActorTalents.lua:142: /engine/interface/ActorTalents.lua:134: /data/timed_effects/magical.lua:1566: attempt to perform arithmetic on field 'dex' (a nil value)
stack traceback:
	/data/timed_effects/magical.lua:1566: in function 'activate'
	/engine/interface/ActorTemporaryEffects.lua:131: in function 'setEffect'
	/data/talents/undeads/ghoul.lua:175: in function </data/talents/undeads/ghoul.lua:153>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:130: in function </engine/interface/ActorTalents.lua:125>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:142 useTalent
	At /mod/ai//tactical.lua:377 runAI
	At /mod/ai//tactical.lua:402 doAI
	At /mod/class/NPC.lua:47 act
	At /engine/GameEnergyBased.lua:131 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:988 
 ----------------  Stack Dump ----------------
2: table // b1f28d98
1: table // b1f28d98
--------------- Stack Dump Finished ---------------