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[b41] Traps run off of mind crit

Posted: Thu Jul 05, 2012 1:56 pm
by donkatsu
Not sure if it's just a display error or not, but some of the new traps seem to be running off of my mind crit.

Re: [b41] Traps run off of mind crit

Posted: Thu Jul 05, 2012 2:38 pm
by edge2054
Do you have a defensive talent that's calling mindcrit when it's triggered?

Re: [b41] Traps run off of mind crit

Posted: Thu Jul 05, 2012 3:08 pm
by donkatsu
Oh, is it Resolve? I have Resolve.

Re: [b41] Traps run off of mind crit

Posted: Thu Jul 05, 2012 3:17 pm
by edge2054
Yarrr!!

getResist = function(self, t) return self:mindCrit(self:combatTalentMindDamage(t, 10, 40)) end,

Though I spotted a bug with this which explains why the level up tootlip on this talent was changing every time I'd mouse over it ;)