I managed to kill my character. Then it start to move. If i go back to Daikara, char will stuck again.
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[CHAT] selected Thank you. I am ready to go back! function: 0x0c30f280 nil
[PARTY] New member, add after Arlla Arlla
Adding entity 7157 after 7157
[LOG] #YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after will o' the wisp Arlla
Adding entity 7121 after 7157
C Map size 20:15 :: 300
C Map seens texture: 3 (60x60)
removeTempVal max_encumber 1300 :=: 2
{[2]=1300.000000 , n=2.000000 , }
delTmpVal max_encumber 1300 add
removeTempVal max_encumber 1520 :=: 1345
{[2]=2.000000 , [1345]=1520.000000 , [801]=1.000000 , [803]=2.000000 , [804]={[5]=3.000000 , } , [1339]={[1]=4.000000 , } , [47]={["spell/necrotic-minions"]=0.100000 , } , [1335]=2.000000 , [1325]=2.000000 , [1313]={[1]=10.000000 , } , [1317]=9.000000 , [46]=0.110000 , [1018]=2.000000 , [388]=24.000000 , [389]=0.120000 , [390]={[3]=2.000000 , } , [384]=0.060000 , [386]=6.000000 , [387]=0.060000 , [7]=1.000000 , [987]={[6]=9.000000 , [3]=9.000000 , } , [51]={["T_HEALING_LIGHT"]=1.000000 , ["T_BARRIER"]=2.000000 , ["T_PROVIDENCE"]=5.000000 , ["T_BATHE_IN_LIGHT"]=1.000000 , } , [722]={[5]=6.000000 , } , [989]={[3]=4.000000 , } , [719]=25.000000 , [717]={[1]=5.000000 , } , [1336]={[5]=10.000000 , [4]=10.000000 , } , [1334]={["apr"]=1.000000 , ["physspeed"]=-0.400000 , ["physcrit"]=4.000000 , ["dammod"]={["dex"]=0.400000 , ["str"]=-0.600000 , ["cun"]=0.400000 , } , ["melee_project"]={[5]=10.000000 , [4]=10.000000 , } , ["dam"]=16.000000 , } , [1320]={["T_COMMAND_STAFF"]=1.000000 , } , [1326]=1.000000 , [159]=5.000000 , [1318]={[1]=20.000000 , } , [1017]={[3]=3.000000 , [4]=3.000000 , [5]=2.000000 , } , [161]={[7]=5.000000 , } , [802]=2.000000 , [1338]=60.000000 , [53]=4.000000 , n=1345.000000 , [716]=13.000000 , [718]=6.000000 , [1319]=3.000000 , [1324]=0.450000 , [52]=0.100000 , [1019]=4.000000 , [458]={[7]=11.000000 , } , [459]={[7]=11.000000 , } , [720]=-7.000000 , [986]={[6]=7.000000 , [3]=16.000000 , } , [462]=1.000000 , [463]={[6]=5.000000 , } , [460]=3.000000 , [461]={[3]=3.000000 , } , [466]={[5]=2.000000 , } , [985]=2.000000 , [464]=0.060000 , [465]=0.060000 , [1315]=7.000000 , [160]=5.000000 , [385]=4.000000 , [1314]=11.000000 , [45]={[5]=6.000000 , } , [1016]=8.000000 , [988]=3.000000 , [800]={["cunning/survival"]=0.200000 , } , [1316]=8.000000 , [1337]=0.500000 , [721]={["T_SHADOWSTEP"]=1.000000 , } , }
delTmpVal max_encumber 1520 add
[LOG] #LIGHT_RED#You are sent back to the material plane!
Updating zone name Daikara (3)
C Map minimap texture: 265 (50x50; 64x64)
>>?? nil nil nil
>>?? nil nil nil
>>?? nil nil nil
>>?? nil nil nil
>>?? nil nil nil
... same line ...
>>?? nil nil nil
snow giant boulder thrower 7208 dumb ai talents can use Infusion: Movement T_INFUSION:_MOVEMENT_1
dumb ai uses T_INFUSION:_MOVEMENT_1