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On-Learn effects for skills function improperly

Posted: Mon Apr 23, 2012 3:34 pm
by PureQuestion
When an NPC is created with or given more than one level of a talent, the on_learn function ends up functioning improperly; it only gets called once, meaning many skills which simply increase stats when learned do not function properly for NPCs. If an NPC is generated with level 5 Thick Skin, they will only have 3% resist all, not the expected 15%.

Re: On-Learn effects for skills function improperly

Posted: Tue Apr 24, 2012 9:17 am
by darkgod
fixed