On-Learn effects for skills function improperly
Posted: Mon Apr 23, 2012 3:34 pm
When an NPC is created with or given more than one level of a talent, the on_learn function ends up functioning improperly; it only gets called once, meaning many skills which simply increase stats when learned do not function properly for NPCs. If an NPC is generated with level 5 Thick Skin, they will only have 3% resist all, not the expected 15%.