SVN bug
Posted: Sat Mar 17, 2012 1:47 pm
I'm sure you'd get there fairly quickly, but might I suggest that you revert this change?
diff --git a/game/modules/tome/data/talents/misc/misc.lua b/game/modules/tome/data/talents/misc/misc.lua
index 650ce14..6cd914d 100644 (file)
--- a/game/modules/tome/data/talents/misc/misc.lua
+++ b/game/modules/tome/data/talents/misc/misc.lua
@@ -25,7 +25,7 @@ newTalentType{ is_spell=true, no_silence=true, type="inscriptions/runes", name =
newTalentType{ is_spell=true, no_silence=true, type="inscriptions/taints", name = "taints", hide = true, description = "Taints are not class abilities, you must find them or learn them from other people." }
-- Load other misc things
-load("/data/talents/misc/artifacts.lua")
+load("/data/talents/misc/objects.lua")
load("/data/talents/misc/inscriptions.lua")
load("/data/talents/misc/npcs.lua")
load("/data/talents/misc/horrors.lua")
There's no objects.lua in that folder.
diff --git a/game/modules/tome/data/talents/misc/misc.lua b/game/modules/tome/data/talents/misc/misc.lua
index 650ce14..6cd914d 100644 (file)
--- a/game/modules/tome/data/talents/misc/misc.lua
+++ b/game/modules/tome/data/talents/misc/misc.lua
@@ -25,7 +25,7 @@ newTalentType{ is_spell=true, no_silence=true, type="inscriptions/runes", name =
newTalentType{ is_spell=true, no_silence=true, type="inscriptions/taints", name = "taints", hide = true, description = "Taints are not class abilities, you must find them or learn them from other people." }
-- Load other misc things
-load("/data/talents/misc/artifacts.lua")
+load("/data/talents/misc/objects.lua")
load("/data/talents/misc/inscriptions.lua")
load("/data/talents/misc/npcs.lua")
load("/data/talents/misc/horrors.lua")
There's no objects.lua in that folder.