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[git]fix Character dump error

Posted: Wed Mar 07, 2012 9:25 am
by zhouwei_e
i don't know how to fix it


fix it in git rev

Re: [b38] Character dump error

Posted: Wed Mar 07, 2012 2:46 pm
by lukep
What went wrong?

Re: [b38] Character dump error

Posted: Fri Mar 16, 2012 11:11 am
by zhouwei_e
in CharacterSheet press "d"

i also test it in git rev but not fixed

Code: Select all

Lua Error: /mod/dialogs/CharacterSheet.lua:1248: attempt to index a nil value
	At [C]:-1 __index
	At /mod/dialogs/CharacterSheet.lua:1248 dump
	At /mod/dialogs/CharacterSheet.lua:126 on_input
	At /engine/KeyCommand.lua:70 receiveKey
	At /engine/ui/Dialog.lua:527 keyEvent
	At /engine/ui/Dialog.lua:306 
Lua Error: /engine/dialogs/ShowErrorStack.lua:77: attempt to get length of field 'dialogs' (a nil value)
	At [C]:-1 __len
	At /engine/dialogs/ShowErrorStack.lua:77 init
	At /engine/class.lua:97 new
	At /engine/Game.lua:197 tick
	At /engine/GameTurnBased.lua:42 tick
	At /mod/class/Game.lua:904 
 ----------------  Stack Dump ----------------
2: table // 18a5e28
1: table // 18a5e28
--------------- Stack Dump Finished ---------------
Lua Error: /engine/dialogs/ShowErrorStack.lua:77: attempt to get length of field 'dialogs' (a nil value)
	At [C]:-1 __len
	At /engine/dialogs/ShowErrorStack.lua:77 init
	At /engine/class.lua:97 new
	At /engine/Game.lua:197 tick
	At /engine/GameTurnBased.lua:42 tick
	At /mod/class/Game.lua:904 

Re: [b38]fix Character dump error

Posted: Thu Mar 22, 2012 8:02 am
by zhouwei_e
fixed

Code: Select all

 game/modules/tome/dialogs/CharacterSheet.lua |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/game/modules/tome/dialogs/CharacterSheet.lua b/game/modules/tome/dialogs/CharacterSheet.lua
index c6dc4b8..94793b3 100644
--- a/game/modules/tome/dialogs/CharacterSheet.lua
+++ b/game/modules/tome/dialogs/CharacterSheet.lua
@@ -1245,7 +1245,7 @@ function _M:dump()
 	nl("  [Last Messages]")
 	nl()
 
-	nl(table.concat(game.logdisplay:getLines(40), "\n"):removeColorCodes())
+	nl(table.concat(game.uiset.logdisplay:getLines(40), "\n"):removeColorCodes())
 
 	fff:close()