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[b38] Chronmancy/Time Skip & RoTR: permanent disturbance
Posted: Sat Mar 03, 2012 5:16 pm
by jotwebe
Using Rune of the Rift on an someone standing on a temporal disturbance (from another victim Time Skipped earlier) can (will?) lead to a temporal disturbance tile remaining on the map. The actors get returned all right, though, so it's mostly cosmetic.
Re: [b38] Chronmancy/Time Skip & RoTR: permanent disturbance
Posted: Sun Mar 04, 2012 1:46 am
by lukep
Can this destroy stairs/escort portals/orb pedestals/lava floor? If so, it could lead to rare but more serious problems.
Re: [b38] Chronmancy/Time Skip & RoTR: permanent disturbance
Posted: Sun Mar 04, 2012 2:12 am
by edge2054
Good point luke. These effects probably should just be disabled if the target is standing on a disturbance.
I'll look into how to do that.