Page 1 of 1

[svn4750] "pin" mistyped as "ping"

Posted: Sat Dec 24, 2011 4:17 am
by tiger_eye

Code: Select all

Index: game/modules/tome/data/talents/misc/npcs.lua
===================================================================
--- game/modules/tome/data/talents/misc/npcs.lua	(revision 4754)
+++ game/modules/tome/data/talents/misc/npcs.lua	(working copy)
@@ -1026,7 +1026,7 @@
 
 		-- Try to stun !
 		if hit then
-			if target:canBe("ping") then
+			if target:canBe("pin") then
 				target:setEffect(target.EFF_PINNED, 2 + self:getTalentLevel(t), {apply_power=self:combatPhysicalpower()})
 			else
 				game.logSeen(target, "%s resists the crushing!", target.name:capitalize())

Re: [svn4750] "pin" mistyped as "ping"

Posted: Mon Dec 26, 2011 5:57 pm
by darkgod
fixed