[b35] trying to hit invisible/stealthed enemies
Posted: Mon Dec 05, 2011 7:36 pm
if you try to attack an enemy that you can't see, then your accuracy is reduced to a third. To be more specific, the rescaled accuracy (displayed in the left panel) is reduced to a third. It would be more reasonable (and consistent, I suppose) if the base accuracy before rescaled to teirs was reduced to a third.
As a melee character that has made it to level 50 (a ghoul brawler), throughout the game I hit basically every foe I can see 100% of the time, but I have 0% chance to hit most enemies that I can't see.
As a melee character that has made it to level 50 (a ghoul brawler), throughout the game I hit basically every foe I can see 100% of the time, but I have 0% chance to hit most enemies that I can't see.