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[b35] Necromancer is Broken

Posted: Wed Nov 23, 2011 3:26 am
by Cerest
Unless I'm mistaken, nothing in the change logs refer to the change in necromancer mechanics.
But in prior versions, necromancers have a necrotic aura ability that can be toggled on and off...

In b35, this necrotic aura ability is gone. No matter how many enemies you kill within the radius of one, your kill bar never fills up because your aura isn't on. Thus, you can't summon. A necromancer who can't summon is sadly just a gimpy archmage :(

Re: [b35] Necromancer is Broken

Posted: Wed Nov 23, 2011 8:11 am
by darkgod
I just made a necro, I got aura just fine. Oh! Did you use the option to not put points in starting talents ? that might be it.

Oh and a minion-less necro is both fun and effective BTW :)

Re: [b35] Necromancer is Broken

Posted: Wed Nov 23, 2011 5:02 pm
by Cerest
Yup, that was the issue, weird. I llowd th game to put points in startin talents. Thank you!

I'll try out a minionless necro :o