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[b34] Golem Refit healing halved by stun? O.o

Posted: Sun Oct 09, 2011 9:38 am
by Gliktch
My Refit Golem talent is supposed to restore 156hp (tlvl 1.0, alchemist's amethyst equipped), but after my golem was stunned, and then Invoked to my side away from the skeleton warrior it was fighting, I cast Refit Golem and he only got 61hp (I think it was 61, 60-something anyway), despite not having any other effects on him at the time except Stunned(1) and Mighty Blows(5). There were no other enemies currently active, and there's nothing like traps or other 'special' circumstances I can see about where he was standing or anything like that.

Also.. could that healing amount please be added to the game log? I guess that would fall under the 'adding more combat information to the log' suggestion that was made a coupla weeks back ;)

Re: [b34] Golem Refit healing halved by stun? O.o

Posted: Mon Oct 10, 2011 4:10 pm
by edge2054
Stuns reduce all healing you receive by 50% which would include healing done by Refit Golem (the talent even uses the word healing in the description as well as a few of its error messages).