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game freeze/code problems

Posted: Sat Oct 08, 2011 5:42 pm
by guldur
Hello,

I have downloaded and am playing tome using the t-enginev34!

I am playing a dwarven alchemist (roguelike/insane difficulty level)
so far the only major problems I have is that sometimes when my golem gets frozen by cold attacks or traps the whole game will freeze up!
was not a real problem at the beginning but I am now fighting a boss monster that uses cold as its primary attack! will probably still get through it but all of the start overs for this one so far have been due to this problem!

Also, sometimes when I am controlling golem it will not allow me to switch back to my character! It usually happens when I am increasing golems stats and skills! It happens often enough that I always double save first before attempting control!

Typo: also noticed a typo on the character creation screen when "Difficulty is set to "Normal" the description:
it reads "provides the normal level of chalenges"
the word chalenges needs an extra "l"

gc

Re: game freeze/code problems (my answer)

Posted: Tue Oct 11, 2011 3:39 pm
by guldur
Hello, again

I have figured out a way to deal with the frozen status effect problem on characters and npcs! when fighting wrathroot or scatha the worm or any monster capable of freezing character you should just save often during the battle! I usually save every 25% worth of damage I do to monster and then continue!

that way when the game does freeze you at least are not having to start over completely!

Also, the reason the game freezes is because frozen characters are not supposed to be able to heal or cast spells! so anytime my golem or I were frozen and I tried to heal (use "Infusion: Regeneration"), rest or throw an alchemist gem the game would freeze! When my golem was frozen the game would freeze every time the AI or I tried to use one of its special abilities most notably the eye-beam thing!

So far, the only rune I was able to use safely was the "Infusion: Wild" and as long as my golem was not frozen I could safely hit the #5 on the movement keys and work the frozen effect/"Infusion:Wild" cool down times to zero!

I have also found that if your character is on the stairs to the previous cleared section and your golem gets frozen you can easily return to that section take control of your golem and manually rest until golem becomes unfrozen!

I am still playing a dwarven alchemist on the insane difficulty level but now I am about 10 levels higher and finally finished with the daikara quest!