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[b34] Automove (on Click) Doesn't Avoid Traps Intelligently

Posted: Thu Oct 06, 2011 1:21 pm
by Gliktch
I was navigating the Maze using the mouse, and upon clicking a few squares ahead, my character decided it would be a good idea to prance right over that Poison Blast trap right in the middle of an intersection (i.e, if I was moving manually I would have moved diagonally above or below it). This was a trap that had already been triggered previously as I explored, so my character was definitely aware of it. I can understand my golem blundering along into traps (I don't keep him around for the philosophical discussions, he's more of a do-er than a thinker), but shouldn't the player character try to avoid damage when automoving? :roll:

Re: [b34] Automove (on Click) Doesn't Avoid Traps Intelligen

Posted: Thu Oct 06, 2011 10:55 pm
by Aussiemon
Or at least auto-stop when moving forward would require you to step on a discovered trap