Single hit, multiple log lines, in the wrong order
Posted: Sat Sep 17, 2011 11:36 pm
This is a long-standing bug, or misfeature.
The "kill" is reported in the log before the hit that caused the death. Not only does this make logs hard to interpret, but it means that in the case of player death, the cause of death never hits the web.
http://te4.org/characters/36/tome/35718 ... 25900d6212
Reading that, you'd think I was killed by the 470.72 points of damage that occur right before "Lich killed Squishy McSquish!". But that's not the case. There was actually another hit after that, which did me in. But it never gets into the online character vault, because it gets logged after the player character's death.
Code: Select all
[LOG] Foo uses Steady Shot.
[LOG] #{bold}#Foo killed Necromancer!#{normal}#
[LOG] Foo hits Necromancer for #aaaaaa#39 physical#LAST# damage.
http://te4.org/characters/36/tome/35718 ... 25900d6212
Reading that, you'd think I was killed by the 470.72 points of damage that occur right before "Lich killed Squishy McSquish!". But that's not the case. There was actually another hit after that, which did me in. But it never gets into the online character vault, because it gets logged after the player character's death.