Page 1 of 1

Item activation bug (SVN)

Posted: Thu Sep 15, 2011 7:45 pm
by edge2054
When attempting to use an item that doesn't have enough power to activate you get a lua error.

Code: Select all

stack traceback:
	/mod/class/Object.lua: in function 'use'
	/mod/class/Player.lua:810: in function </mod/class/Player.lua:801>
Lua Error: /mod/class/Player.lua:841: /mod/class/Object.lua:89: attempt to index local 'ret' (a nil value)
	At [C]:-1 
	At [C]:-1 error
	At /mod/class/Player.lua:841 action
	At /engine/dialogs/ShowEquipInven.lua:172 use
	At /engine/dialogs/ShowEquipInven.lua:55 fct
	At /engine/ui/ListColumns.lua:259 onUse
	At /engine/ui/ListColumns.lua:187 fct
	At /engine/Mouse.lua:48 receiveMouse
	At /engine/Mouse.lua:76 delegate
	At /engine/ui/Dialog.lua:511 mouseEvent
	At /engine/ui/Dialog.lua:302 fct
	At /engine/Mouse.lua:48 

Re: Item activation bug (SVN)

Posted: Thu Sep 15, 2011 10:49 pm
by darkgod
fixed