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Blinding spore duation incredibly long

Posted: Tue Sep 13, 2011 7:55 pm
by Frumple
No beta version, 'cause this has been around for a while. Saw mention of it still being around in chat for b33, so it's apparently still a problem.

Basically, the blinding spores NPC talent has ridiculous duration. I've personally seen at least 70 turn blindness from it, and similar things have been mentioned.

Completely unsure, but what looks like might be happening is the talent simply taking the damage being inflicted and using that as the blind duration (which is patently ridiculous, of course).

Usually see this on random uniques, farportal bosses, etc.

Re: Blinding spore duation incredibly long

Posted: Tue Sep 13, 2011 11:15 pm
by darkgod
fixed

Re: Blinding spore duation incredibly long

Posted: Sat Sep 24, 2011 8:06 pm
by edge2054
This is still pretty ridiculous. I got blinded in the SVN for 37 turns. Someone else reported a 130 turn blind in b34.

Re: Blinding spore duation incredibly long

Posted: Tue Sep 27, 2011 3:21 am
by Frumple
Bumping 'cause the fix didn't stick, apparently. SVN4462 still has 30+ turn blinds going on from the spores.

Re: Blinding spore duation incredibly long

Posted: Tue Sep 27, 2011 3:28 am
by marvalis

Code: Select all

-- Blinds
newDamageType{
	name = "blindness", type = "BLIND",
				target:setEffect(target.EFF_BLINDED, math.ceil(dam),
in damage types, this is what they do in b34 so yeh, damage=duration.

Re: Blinding spore duation incredibly long

Posted: Tue Sep 27, 2011 7:09 am
by darkgod
Blinded from which talent ?

Blinding spores does:

Code: Select all

5 + math.ceil(math.log(self:combatTalentWeaponDamage(t, 0.8, 1.4)))
Which is unlikely to get to over 30! even a 1000 damage hit would produce a blinding effect of only like 12 turns

Re: Blinding spore duation incredibly long

Posted: Fri Nov 25, 2011 2:28 am
by Frumple
This was mentioned in th'b35 pre-release thread, but I'm bumping it here 'cause this was just silly, and still in the release version. Got blinded repeatedly by a farportal boss using blinding spores, each time for >200 turn durations.

Here's a copy of the save folder's contents, hosted at mediafire. Compressed with 7zip.

Re: Blinding spore duation incredibly long

Posted: Fri Nov 25, 2011 4:57 pm
by spiralrazor
I can confirm...had a 130 turn blind when hit by spores in the dark forest from some mold dude.