Page 1 of 1

[b32] Golem pound causes error

Posted: Mon Sep 05, 2011 2:09 pm
by Zonk
Doesn't work and causes an error with GameTargeting.lua:109 and ActorProject.lua(bad argument)

Re: [b32] Golem pound causes error

Posted: Tue Sep 06, 2011 7:47 pm
by Dekar
I think that error causes another kind of LUA errors when you dont control the golem and it tries to use pound:

engine/interface/actortalents.lua:140: engine/interface/actorproject.lua:65: bad argument

Re: [b32] Golem pound causes error

Posted: Tue Sep 06, 2011 7:53 pm
by Zonk
I got an error while controlling the golem and using Pound myself, too...

Re: [b32] Golem pound causes error

Posted: Tue Sep 06, 2011 10:10 pm
by darkgod
fixed