SVN Dagger of the Past bug
Posted: Sat Sep 03, 2011 9:11 pm
Was goofing around with this dagger paired with the sword and got this lua error from the daggers proc.
Actually it looks like both the dagger and blade are missing the EFF part in target.EFF_ (probably my fault :/)
Code: Select all
stack traceback:
/engine/interface/ActorTemporaryEffects.lua: in function 'setEffect'
/data/general/objects/world-artifacts.lua:2101: in function 'fct'
/mod/class/interface/Combat.lua:398: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:136: in function 'attackTarget'
/data/talents/misc/misc.lua:56: in function 'action'
/engine/interface/ActorTalents.lua:130: in function </engine/interface/ActorTalents.lua:125>
Lua Error: /engine/interface/ActorTalents.lua:140: /engine/interface/ActorTemporaryEffects.lua:98: attempt to index a nil value
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:140 bumpInto
At /mod/class/Actor.lua:1728 attack
At /engine/interface/ActorLife.lua:41 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:165 move
At /mod/class/Actor.lua:546 move
At /mod/class/Player.lua:177 moveDir
At /mod/class/Game.lua:1103
At /engine/KeyBind.lua:217
Actually it looks like both the dagger and blade are missing the EFF part in target.EFF_ (probably my fault :/)