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why do yeek wayist summons have 1 mag, wil, and cun?

Posted: Sun Aug 28, 2011 6:42 pm
by tiger_eye
It is surprising to see a yeek with 1 Willpower. It is more unfortunate that their three talents--Kinetic Shield, Kinetic Aura, and Charged Aura--scale off Wil and, hence, are especially poor. Why not give yeek wayist summons 10 mag/wil/cun?

Re: why do yeek wayist summons have 1 mag, wil, and cun?

Posted: Mon Aug 29, 2011 2:23 pm
by Aquillion
They kind of suck right now. Why not give them a lot more than 10 mag, will, and cun? Wayists are supposed to be good at mental stuff like that...

Re: why do yeek wayist summons have 1 mag, wil, and cun?

Posted: Mon Aug 29, 2011 2:46 pm
by edge2054
Well.. you summon them. Maybe they're slaves who's minds you've crushed into a nice grey paste.