SVN Marauder bugs
Posted: Sun Aug 28, 2011 2:28 am
line 575 in actor is missing a T
should be
and line 576
Bleeding Edge is missing the requires_target = true, flag
If more turn up I'll add them. (Doing a bit of ID exploring)
Thanks to tiger_eye for pointing these out.
Code: Select all
if not forced and moved and ox and oy and (ox ~= self.x or oy ~= self.y) and self:knowTalent(self.LIGHT_OF_FOOT) then
Code: Select all
if not forced and moved and ox and oy and (ox ~= self.x or oy ~= self.y) and self:knowTalent(self.T_LIGHT_OF_FOOT) then
Code: Select all
self:incStamina(self:getTalentLevelRaw(self.LIGHT_OF_FOOT) * 0.2)
Code: Select all
self:incStamina(self:getTalentLevelRaw(self.T_LIGHT_OF_FOOT) * 0.2)
If more turn up I'll add them. (Doing a bit of ID exploring)
Thanks to tiger_eye for pointing these out.