[svn] level generator never finished, lua error
Posted: Sun Aug 21, 2011 1:18 am
Infinite Dungeon, trying to go down stairs to level 8:
Code: Select all
===== activating sustain Xeressra the giant blue ant T_ARCANE_POWER
addTmpVal table: 0x483e5dd8 combat_spellpower 13 :=:
6 12 add
===== activating sustain Xeressra the giant blue ant T_NUMBING_POISON
stack traceback:
/data/talents/cunning/poisons.lua: in function 'activate'
/engine/interface/ActorTalents.lua:152: in function </engine/interface/A
ctorTalents.lua:148>
Lua Error: /engine/interface/ActorTalents.lua:172: /data/talents/cunning/poisons
.lua:264: attempt to index field 'vile_poisons' (a nil value)
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:172 useTalent
At /mod/resolvers.lua:416 check
At /engine/Zone.lua:508 addEntity
At /mod/class/generator/actor/RandomStairGuard.lua:42 generate
At /engine/Zone.lua:740 newLevel
At /engine/Zone.lua:662 getLevel
At /mod/class/Game.lua:605 changeLevel
At /mod/class/Game.lua:1259
At /engine/KeyBind.lua:223
[USERCHAT] channel join agri global