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[b31] Game crashing when leaving orc ambushes in Far East

Posted: Fri Jul 29, 2011 2:22 pm
by core
Just like the topic says. After I kill all orcs in the orc ambush and try to re-enter the World Map the game crashes

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Fri Jul 29, 2011 2:47 pm
by darkgod
Ok I think I know where this comes from, and I have a temporary fix.

I have altered the profiles server so that anybody (logged into a profile) that starts tome will have a fix applied automatically, this does not modify any files on the disk so the fix is only temporary for the session.

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Sun Aug 14, 2011 8:29 pm
by kazak 2
I seem to be having a similar (if not the same) problem. Whenever I try to exit onto the worldmap in the East with this character, the game crashes. I can recall to the fortress and do farportals no problem, but again when I try to exit to the worldmap, crash.

Complicating that problem, the character also is having trouble with the online profile. When I start him up, it says "Online profile disabled due to no active profile" or something like that. This happens even if I'm logged into my online profile. Someone suggested that my character wasn't validated, which I assumed might have been a result of me turning on cheat mode temporarily to escape the farportal slime level (cheat mode was turned off right afterwards).

Anyway, the game is now unplayable except for farportal levels. Any suggestions? The little guy is one of my better characters so far...

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:08 am
by jenx
the fix does not seem to be working. i am running both b30 and b31 characters with this problem and they crash automatically when I leave the fortress.

should I try to gdb trace thing and post it here?

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:11 am
by darkgod
yes please

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:16 am
by jenx
when I install MinGW it has various options unchecked. do i need any of them checked?

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:27 am
by jenx
i went ahead and installed it with defaul options. d\followed tome wiki instructions, and here is complete text of gdb.txt

Code: Select all

Starting program: c:\ttyy\t-engine4-windows-1.0.0beta30\t-engine.exe 
[New Thread 3928.0x8fc]
[New Thread 3928.0x8ec]
[New Thread 3928.0xd9c]
[New Thread 3928.0xc8c]
[New Thread 3928.0x464]
[New Thread 3928.0xb20]
[New Thread 3928.0x1c0]
[New Thread 3928.0x4a8]
[New Thread 3928.0xff0]
[New Thread 3928.0x118]
[New Thread 3928.0xe80]

Program received signal SIGSEGV, Segmentation fault.
0x004381be in map_to_screen (L=0x51b01c0) at ../src/map.c:1208
1208	../src/map.c: No such file or directory.
	in ../src/map.c
Hope this helps!

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:31 am
by jenx
as per instructions, I then typed "info stack" in the gdb window, and got this:

Code: Select all

(gdb) info stack
#0  0x004381be in map_to_screen (L=0x51b01c0) at ../src/map.c:1208
#1  0x00477c57 in lj_BC_FUNCC ()
#2  0x051b01c0 in ?? ()
#3  0x00010660 in ?? ()
#4  0x00000c02 in ?? ()
#5  0x051b1308 in ?? ()
Backtrace stopped: previous frame inner to this frame (corrupt stack?)
(gdb)

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:32 am
by jenx
is there anything else I can do from mingw that would help?

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:33 am
by darkgod
Mh no thanks :)

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 11:39 am
by jenx
i should have said, this was [b30]. Do you need to me to run it again on [b31]?

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 15, 2011 7:49 pm
by kazak 2
And I don't know anything about GDB, but should I send a save of the character or anything like that?

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 29, 2011 2:52 pm
by fourphoton
Same thing here [b31].. if I reload and exit an orc ambush it crashes again. Here is what I have in te4_log.txt:

Code: Select all

Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
C Map size 22:13 :: 286
C Map seens texture: 8 (170x100)
Loaded zone	World of Eyal	with base_level	1
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
C Map size 22:13 :: 286
C Map seens texture: 174 (170x100)
Loading tile	terrain/lava/lava_floor3.png
Loading tile	terrain/lava/lava_floor14.png
Loading tile	terrain/lava/lava_floor10.png
Loading tile	terrain/lava/lava_floor_inner_7_02.png
Loading tile	terrain/lava/lava_floor_6_04.png
Loading tile	terrain/lava/lava_floor_8_02.png
Loading tile	terrain/lava/lava_floor_6_05.png
Loading tile	terrain/lava/lava_floor_1_03.png
Loading tile	terrain/lava/lava_floor_inner_3_03.png
Loading tile	terrain/lava/lava_floor_inner_7_01.png
Loading tile	terrain/lava/lava_floor_7_03.png
Loading tile	terrain/lava/lava_floor_7_02.png
Running on level loads	wilderness-1
Updating zone name	Far East
[PARTY] New member, add after	Bane	Bane
Adding entity	536	after	536
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
[COROUTINE] registering	savefilepipe	thread: 0x0f3ce5a0
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value
L(23e01c0) Particle updater error 8cae6d0 (3, 3): attempt to call a table value

Re: [b31] Game crashing when leaving orc ambushes in Far Eas

Posted: Mon Aug 29, 2011 8:53 pm
by kazak 2
I tried that character again maybe a week after my last post. After the break, it stopped throwing up the "online profile disabled" message and I was able to resume normal play, so I assume whatever fix is being pushed over the online server did the trick.

The worldmap was still really laggy and still had the mountains bleeding into the surrounding terrain, but I was able to win the game with that guy.