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[b31] Farportal with no stairs
Posted: Tue Jul 26, 2011 11:35 pm
by lukep
Went into a farportal with my lvl 24 Yeek Summoner (slimy tunnel tiles, Doomed unlock dungeon layout) and there were no stairs on level 1 (also no boss). Mapped the entire level, and dug out a bunch to check if it was hiding in a wall.
Re: [b31] Farportal with no stairs
Posted: Wed Jul 27, 2011 7:58 pm
by tiger_eye
I also had this happen in a slime-themed farportal zone (Octopus layout). I used the Burning Star to map the entire level. No stairs, no boss.
Re: [b31] Farportal with no stairs
Posted: Thu Aug 04, 2011 2:55 pm
by Frumple
Just adding some extra confirmation, this has happened to me multiple times now, always with the slime levels. With how often recalling wrecks the portal, hitting these slime levels make for some rather tedious savescumming.
Re: [b31] Farportal with no stairs
Posted: Thu Aug 04, 2011 5:07 pm
by edge2054
Can't you use the debug console to teleport out? I mean, if the save scumming is getting to tedious.
I think this is already fixed in the SVN.
Re: [b31] Farportal with no stairs
Posted: Thu Aug 04, 2011 6:01 pm
by Frumple
Most likely... probably even possible to fix the thing via quest buggering...
... but I'd have to enable debug mode again, and I'm mostly lazy. Takes less effort to kill the process than it does to hunt down the place for the debug file, edit it appropriately, start tome, fix problem, close tome, reopen and re-edit/rename the debug file appropriately, restart tome, etc, etc, so forth, so forth. Effort

Re: [b31] Farportal with no stairs
Posted: Thu Aug 04, 2011 6:21 pm
by edge2054
Hehe.. generally I'd agree but I read your other thread Frumple. Ten save scums later I'd just enable cheat mode

Re: [b31] Farportal with no stairs
Posted: Thu Aug 04, 2011 6:38 pm
by tiger_eye
Heh, part of it is you're just unlucky, Frumple. This happened to me once, and I successfully used the RoR without breaking the farportal my very first time. By the way, in ten attempts, there's about a 35% chance of the farportal breaking every time.
Re: [b31] Farportal with no stairs
Posted: Thu Aug 04, 2011 6:46 pm
by Grey
That's a pretty damned high chance of it breaking.
Re: [b31] Farportal with no stairs
Posted: Wed Aug 10, 2011 1:34 am
by marvalis
tiger_eye wrote:I also had this happen in a slime-themed farportal zone (Octopus layout). I used the Burning Star to map the entire level. No stairs, no boss.
I can confirm this bug, posted a screenshot here;
http://forums.te4.org/viewtopic.php?p=114371#p114371
Re: [b31] Farportal with no stairs
Posted: Wed Aug 17, 2011 2:52 pm
by Tom
This happened to me too in a Maze looking far portal.
(Not sure what you guys mean with slime)
Entire lvl 1 mapped and lit up with the Summertide vial.
No portal, no boss, no staircase.
No idea.
Tom
Re: [b31] Farportal with no stairs
Posted: Wed Aug 17, 2011 3:19 pm
by Tom
I tried to Recall but I get a very scary message that recalling might break the whole farportal engine.
Any suggestion?
Tom
Re: [b31] Farportal with no stairs
Posted: Wed Aug 17, 2011 7:23 pm
by kazak 2
Tom wrote:(Not sure what you guys mean with slime)
The level is green and gelatinous-looking, if that makes any sense. I've gotten them a couple times. Your options are either to recall and risk breaking the farportal, or enable cheat mode and debug yourself out:
http://te4.org/wiki/t4modules-debugging