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[b28] Paradox Mastery

Posted: Tue Jun 21, 2011 3:00 am
by lukep
It is broken, it gives you the Temporal resist, and bonus to Static History, but not to failure chances.

From ToME/class/actor.lua:

Code: Select all

--- Paradox checks
function _M:paradoxChanceModifier()
	local modifier = self:getWil()
	if self:knowTalent(self.T_PARADOX_MASTERY) and self:isTalentActive(self.T_PARADOX_MASTERY) then
		modier = self:getWil() * (1 + (self:getTalentLevel(self.T_PARADOX_MASTERY)/10) or 0 )
	end
	--print("[Paradox] Will modifier: ", modifier, "::", self:getParadox())
	return modifier
end
The fourth line here should probably read "modifier"

Re: [b28] Paradox Mastery

Posted: Tue Jun 28, 2011 5:10 pm
by darkgod
fixed