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b28: Strange tile rendering near border of maps

Posted: Mon Jun 06, 2011 3:13 pm
by evouga
If you go to the south or east border of a level, a few pixels of random tiles are rendered past the end of the level (as if the level extended further with random tiles). This effect is very noticeable in the Old Forest. The same glitch also occasionally occurs when fast-travelling (shift+dir): random tiles appear briefly as you're moving.

Re: b28: Strange tile rendering near border of maps

Posted: Tue Jun 07, 2011 12:58 am
by Hedrachi
I got this weird sliver-of-a-tile border problem too, border is made from a sliver of whatever tileset the level uses. Been in since b27 for me I think.

Re: b28: Strange tile rendering near border of maps

Posted: Tue Jun 07, 2011 8:36 pm
by shaf
I've seen this happening since B26.