b28: Strange tile rendering near border of maps
Posted: Mon Jun 06, 2011 3:13 pm
If you go to the south or east border of a level, a few pixels of random tiles are rendered past the end of the level (as if the level extended further with random tiles). This effect is very noticeable in the Old Forest. The same glitch also occasionally occurs when fast-travelling (shift+dir): random tiles appear briefly as you're moving.