lua error when entering a level or town
Posted: Sun May 22, 2011 2:11 pm
here's the gdb output:
Code: Select all
Drops resolver red jelly money nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected basic 99.363074110905 108.5
Zone made us a drop according to filter! gold pieces (worth 0.65)
Spawning red jelly near clearing clearing at 18 32
[MOVE] actor moved without a starting position red jelly 18 32
Inscribing on cutpurse: INFUSION:_HEALING_1
[TALENT] cutpurse 24210 learning T_INFUSION:_HEALING_1 true 1
Talent resolver for cutpurse : T_LETHALITY => 1
[TALENT] cutpurse 24210 learning T_LETHALITY true 1
Drops resolver cutpurse nil nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Greater 9.7408688620759 18.5
Zone made us a drop according to filter! iron dagger
Equipment resolver for cutpurse
Equipment resolver cutpurse weapon dagger nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Double Ego 35.786202469325 38.5
Zone made us an equipment according to filter! steel dagger
Autorequire stats
dex 16
addTmpVal table: 0xeba68470 combat_def 4 :=: 1 1add
* flaming steel dagger of defense => no drop
Equipment resolver cutpurse weapon dagger nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Double Ego 28.060421349611 38.5
Zone made us an equipment according to filter! iron dagger
Autorequire stats
dex 11
fight: acidic iron dagger of crippling flaming steel dagger of defense :: nil MAINHAND
fight: acidic iron dagger of crippling flaming steel dagger of defense :: nil OFFHAND
addTmpVal table: 0xeba68470 combat_physcrit 3 :=: 2 2add
* acidic iron dagger of crippling => no drop
Equipment resolver cutpurse armor light nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Lore 86.979104574765 83.5
Drops resolver cutpurse money nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected basic 94.372352943377 108.5
Zone made us a drop according to filter! gold pieces (worth 0.85)
Drops resolver cutpurse money nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Greater + Ego 5.2474025193945 6.5
Zone made us a drop according to filter! gold pieces (worth 0.70)
[MOVE] actor moved without a starting position cutpurse 23 7
Loading tile npc/humanoid_human_cutpurse.png
[TALENT] cutpurse 24210 learning T_BORN_INTO_MAGIC true nil
[TALENT] cutpurse 24210 learning T_LETHALITY true nil
[MOVE] actor moved without a starting position poison ivy 11 20
Talent resolver for great wolf : T_HOWL => 1
[TALENT] great wolf 24223 learning T_HOWL true 1
[TALENT] great wolf 24223 learning T_EQUILIBRIUM_POOL true nil
Spawning great wolf near clearing clearing at 20 29
[MOVE] actor moved without a starting position great wolf 20 29
Loading tile npc/canine_gw.png
Talent resolver for stone troll : T_STUN => 1
[TALENT] stone troll 24224 learning T_STUN true 1
[TALENT] stone troll 24224 learning T_STAMINA_POOL true nil
Talent resolver for stone troll : T_KNOCKBACK => 1
[TALENT] stone troll 24224 learning T_KNOCKBACK true 1
[MOVE] actor moved without a starting position stone troll 48 3
Loading tile npc/troll_s.png
Drops resolver forest troll money nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Double Ego 32.22776915604 38.5
Zone made us a drop according to filter! gold pieces (worth 0.85)
[MOVE] actor moved without a starting position forest troll 16 36
Talent resolver for white worm mass : T_MULTIPLY => 1
[TALENT] white worm mass 24227 learning T_MULTIPLY true 1
Talent resolver for white worm mass : T_CRAWL_POISON => 1
[TALENT] white worm mass 24227 learning T_CRAWL_POISON true 1
Spawning white worm mass near clearing clearing at 19 32
[MOVE] actor moved without a starting position white worm mass 19 32
[MOVE] actor moved without a starting position giant venus flytrap 5 46
Loading tile npc/immovable_plants_giant_venus_flytrap.png
Talent resolver for black bear : T_STUN => 1
[TALENT] black bear 24229 learning T_STUN true 1
[TALENT] black bear 24229 learning T_STAMINA_POOL true nil
Spawning black bear near clearing clearing at 19 29
[MOVE] actor moved without a starting position black bear 19 29
Loading tile npc/black_bear.png
Spawning midge swarm near clearing clearing at 20 28
[MOVE] actor moved without a starting position midge swarm 20 28
Talent resolver for white wolf : T_HOWL => 2
[TALENT] white wolf 24231 learning T_HOWL true 2
[TALENT] white wolf 24231 learning T_EQUILIBRIUM_POOL true nil
[MOVE] actor moved without a starting position white wolf 6 37
Loading tile npc/canine_ww.png
[MOVE] actor moved without a starting position large brown snake 23 45
Talent resolver for war bear : T_STAMINA_POOL => 1
[TALENT] war bear 24233 learning T_STAMINA_POOL true 1
Talent resolver for war bear : T_KNOCKBACK => 1
[TALENT] war bear 24233 learning T_KNOCKBACK true 1
Talent resolver for war bear : T_STUN => 2
[TALENT] war bear 24233 learning T_STUN true 2
Talent resolver for war bear : T_DISARM => 3
[TALENT] war bear 24233 learning T_DISARM true 3
[MOVE] actor moved without a starting position war bear 38 49
Loading tile npc/war_bear.png
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Greater + Ego 2.681508917753 6.5
Spawning plush linen cloak of sorcery near clearing clearing at nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Ego 66.851249799214 83.5
Spawning citrine near clearing clearing at nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Double Ego 23.501092253486 38.5
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Greater 9.7177191781154 18.5
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected Ego 40.504625573523 83.5
Spawning psychic's wild infusion near clearing clearing at nil nil
[TOME ENTITY FILTER] making default loot table for normal 1
[TOME ENTITY FILTER] selected basic 100.79680424749 115.5
Placed lore tattered paper scrap 32 9
[Identify] tattered paper scrap true
Not gone east, no backup guardian
[LOG] #YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after Brammert Brammert
Adding entity 115 after 115
[LOG] #TEAL#You feel very confident walking into this place.
Updating zone name Trollmire (1)
C Map minimap texture: 189 (50x50; 64x64)
[LOG] #YELLOW#<nemesis1> Greater Multi-Hued Wyrm.
[ONLINE PROFILE] sending error
[LOG] #YELLOW#Error report sent, thank you.
[USERCHAT] channel talk nemesis1 tome Someone got far.
[LOG] #YELLOW#<nemesis1> Someone got far.
Server latency 32
[USERCHAT] channel talk Insane tome what's that?
[LOG] #YELLOW#<Insane> what's that?
[COROUTINE] registering savefilepipe thread: 0xea13fa90
[COMBAT DAMAGE] power(1.514534) totstat(36.000000) talent_mod(1.574456)
[TALENT WEAPON MULT] 5.5 1 1.7 0 1.7341661937191
[TALENT WEAPON MULT] 5.5 1.2 2.1 0 2.1439279633531
[TALENT WEAPON MULT] 1.1 0.8 1.3 0 1.0345207879912
[TALENT WEAPON MULT] 1.1 0.8 1.3 0 1.0345207879912
[TALENT WEAPON MULT] 0 1 1.5 0 1
[TALENT WEAPON MULT] 0 1.1 1.9 0 1.1
[TALENT WEAPON MULT] 0 1.1 1.9 0 1.1
[ONLINE PROFILE] saved character 67aa4030-846f-11e0-a5dc-001cc000edf0
[LOG] Saving game...
[ENGINE] Switching to turn based
[SAVEFILE PIPE] new save running in the pipe: Brammert game :: game.teag :: table: 0xec9b8ec8 => table: 0xed2c8de0 (2210)
---------------- Stack Dump ----------------
1: thread // ea13fa90
--------------- Stack Dump Finished ---------------
[SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0xed418550 => table: 0xea149fa0 (1)
---------------- Stack Dump ----------------
1: thread // ea13fa90
--------------- Stack Dump Finished ---------------
[LOG] Saving done.
Played ToME for 1208 seconds
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[MAIN] rebooting lua state: nil nil nil nil nil
stack traceback:
[COROUTINE] error cannot resume dead coroutine
[COROUTINE] dead savefilepipe
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/jan/tome-new/t-engine4-linux32-1.0.0beta26b/t-engine
SelfExe gave us app directory of: /home/jan/tome-new/t-engine4-linux32-1.0.0beta26b/
LuaVM: Lua 5.1
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread f4c01598)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread f4c00468)
Cleaning up particle thread 1
[Thread 0xf4148b70 (LWP 2320) exited]
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
[Thread 0xf4b49b70 (LWP 2321) exited]
Destroying particle thread 2 (waiting for thread f4c00a38)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
[Thread 0xf554ab70 (LWP 2322) exited]
[New Thread 0xf554ab70 (LWP 2342)]
Creating particles thread 0
[New Thread 0xf4b49b70 (LWP 2343)]
Creating particles thread 1
[New Thread 0xf4148b70 (LWP 2344)]
Creating particles thread 2
LuaVM: Lua 5.1
LuaVM: Lua 5.1
LuaVM: Lua 5.1
Reboot using te4 LATEST boot player false
[ENGINE LOADER] available from dir: te4-0.9.26
[ENGINE LOADER] found engines __byname={["te4-0.9.26"]=true , } te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=26.000000 , [4]="te4" , [5]=14.000000 , ["load_dir"]="/engines/default/" , } , }
[ENGINE LOADER] looked in:
/home/jan//.t-engine/4.0
bootstrap
/home/jan/tome-new/t-engine4-linux32-1.0.0beta26b//game/thirdparty
/home/jan/tome-new/t-engine4-linux32-1.0.0beta26b//game
[ENGINE LOADER] sorted: te4 0 9 26
[ENGINE LOADER] loading engine: 0 9 26 te4
[ENGINE LOADER] using directory engine: /engines/default/
Using cached font /data/font/Vera.ttf 12
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x720x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 928x696x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 720x400x32
Available resolutions: 700x525x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 640x350x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 360x200x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 320x175x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[RESOLUTION] changed to 1036 794
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] reusing login Loop Garoo
[PROFILE] Main thread got authed Loop Garoo
[ENGINE] Switching to turn based
Creating module boot :: (as dir) true :: (as team) nil
Loaded module definition for boot-0.9.26 using engine te4-0.9.26
Creating module example :: (as dir) true :: (as team) nil
Loaded module definition for example-1.0.0 using engine te4-0.9.26
Creating module example_realtime :: (as dir) true :: (as team) nil
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.26
Creating module tome :: (as dir) true :: (as team) nil
Loaded module definition for tome-3.9.26 using engine te4-0.9.26
tome boot
example tome
boot example
example_realtime boot
boot example_realtime
boot tome
example example_realtime
* Module: tome
** 3.9.26
* Module: boot
** 0.9.26
* Module: example
** 1.0.0
* Module: example_realtime
** 1.0.0
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ENGINE] Switching to turn based
[MODULE LOADER] module MD5 580c7011a58c9f5b7f7053aacd5ffc64 computed in 233
[ONLINE PROFILE] current character game did not tell us
[TALENT] Kick KICK T_KICK
[TALENT] Acid Spray ACID_SPRAY T_ACID_SPRAY
[TALENT] Manathrust MANATHRUST T_MANATHRUST
[TALENT] Flame FLAME T_FLAME
[TALENT] Fireflash FIREFLASH T_FIREFLASH
[TALENT] Lightning LIGHTNING T_LIGHTNING
[TALENT] Sunshield SUNSHIELD T_SUNSHIELD
[TALENT] Flameshock FLAMESHOCK T_FLAMESHOCK
[ENGINE] Switching to realtime, interval 125 ms
Using cached font /data/font/VeraMoBd.ttf 14
[MODULE LOADER] loading module T-Engine4 Main Menu [mod.load] :: nil nil
[ENGINE] Switching to turn based
[ONLINE PROFILE] current character Main Menu
Using cached font /data/font/Vera.ttf 12
[TALENT] player 1 learning T_MANATHRUST true 2
[TALENT] player 1 learning T_FLAME true 2
[TALENT] player 1 learning T_FIREFLASH true 2
[TALENT] player 1 learning T_LIGHTNING true 2
[TALENT] player 1 learning T_SUNSHIELD true 2
[TALENT] player 1 learning T_FLAMESHOCK true 2
Using cached font /data/font/VeraMoBd.ttf 22
Using cached font /data/font/VeraMoBd.ttf 22
Using cached font /data/font/VeraMoBd.ttf 22
Using cached font /data/font/VeraMoBd.ttf 22
Using cached font /data/font/VeraMoBd.ttf 22
Using cached font /data/font/VeraMoBd.ttf 22
Using cached font /data/font/VeraMoBd.ttf 22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
Loading entities file from file /data/zones/dungeon/npcs.lua
Loading entities file from file /data/general/npcs/skeleton.lua
Loading entities file from file /data/general/npcs/canine.lua
Loading entities file from file /data/general/npcs/troll.lua
Loading entities file from file /data/zones/dungeon/grids.lua
Loading entities file from file /data/general/grids/basic.lua
Loading entities file from file /data/general/grids/forest.lua
Loading entities file from file /data/general/grids/water.lua
Loading entities file from file /data/general/grids/underground.lua
Loading entities file from file /data/zones/dungeon/objects.lua
Loading entities file from file /data/zones/dungeon/traps.lua
Initiated zone Forest with base_level 1
C Map size 32:24 :: 768
C Map seens texture: 18 (50x50)
Stored entities list actor table: 0xed37e478
Stored entities list object table: 0xed37e880
Stored entities list trap table: 0xed37e930
Generating cavern
Loading tile terrain/crystal_floor1.png
Loading tile terrain/crystal_alpha3.png
Loading tile terrain/crystal_floor1.png
Loading tile terrain/crystal_alpha1.png
Loading tile terrain/crystal_alpha4.png
Loading tile terrain/crystal_alpha5.png
Loading tile terrain/crystal_alpha2.png
Loading tile terrain/crystal_alpha6.png
Floodfill group 1 13
Floodfill group 4 64
Floodfill group 8 347
Floodfill group 10 2
Floodfill group 12 19
Floodfill group 16 98
Floodfill group 221 218
Floodfill group 347 55
Floodfill group 500 58
Floodfill group 559 143
Floodfill group 746 11
Floodfill group 765 153
Floodfill group 1042 48
Floodfill group 1206 2
Generating cavern
Floodfill group 1 18
Floodfill group 4 569
Floodfill group 74 1
Floodfill group 77 12
Floodfill group 569 58
Floodfill group 570 89
Floodfill group 602 475
Floodfill group 893 6
Floodfill group 1125 5
Floodfill group 1195 12
Floodfill group 1227 9
Ok floodfill
[MOVE] actor moved without a starting position white wolf 21 9
Loading tile npc/canine_ww.png
[MOVE] actor moved without a starting position stone troll 8 22
Loading tile npc/troll_s.png
Talent resolver for mountain troll thunderer : T_LIGHTNING => 4
[TALENT] mountain troll thunderer 248 learning T_LIGHTNING true 4
[MOVE] actor moved without a starting position mountain troll thunderer 19 25
Loading tile npc/troll_mt.png
[MOVE] actor moved without a starting position degenerated skeleton warrior 520
Loading tile npc/degenerated_skeleton_warrior.png
[MOVE] actor moved without a starting position mountain troll 0 41
Loading tile npc/troll_m.png
[MOVE] actor moved without a starting position skeleton warrior 1 16
Loading tile npc/skeleton_warrior.png
[MOVE] actor moved without a starting position skeleton warrior 1 34
[MOVE] actor moved without a starting position wolf 5 13
Loading tile npc/canine_w.png
[MOVE] actor moved without a starting position stone troll 11 4
[MOVE] actor moved without a starting position degenerated skeleton warrior 319
[MOVE] actor moved without a starting position degenerated skeleton warrior 831
[MOVE] actor moved without a starting position cave troll 2 35
Loading tile npc/troll_c.png
[MOVE] actor moved without a starting position degenerated skeleton warrior 444
[MOVE] actor moved without a starting position degenerated skeleton warrior 15 34
[MOVE] actor moved without a starting position forest troll 20 21
Loading tile npc/troll_f.png
[MOVE] actor moved without a starting position stone troll 19 5
[MOVE] actor moved without a starting position warg 17 17
Loading tile npc/canine_warg.png
[MOVE] actor moved without a starting position wolf 15 31
[MOVE] actor moved without a starting position stone troll 16 6
[MOVE] actor moved without a starting position stone troll 19 38
[MOVE] actor moved without a starting position fox 18 36
Loading tile npc/canine_fox.png
[MOVE] actor moved without a starting position forest troll 4 15
[MOVE] actor moved without a starting position forest troll 12 13
[MOVE] actor moved without a starting position stone troll 2 37
Talent resolver for mountain troll thunderer : T_LIGHTNING => 4
[TALENT] mountain troll thunderer 270 learning T_LIGHTNING true 4
[MOVE] actor moved without a starting position mountain troll thunderer 011
[MOVE] actor moved without a starting position forest troll 13 2
Talent resolver for skeleton mage : T_MANATHRUST => 3
[TALENT] skeleton mage 272 learning T_MANATHRUST true 3
Talent resolver for skeleton mage : T_FLAME => 2
[TALENT] skeleton mage 272 learning T_FLAME true 2
[MOVE] actor moved without a starting position skeleton mage 19 14
Loading tile npc/skeleton_mage.png
[MOVE] actor moved without a starting position white wolf 10 9
[MOVE] actor moved without a starting position forest troll 17 37
[MOVE] actor moved without a starting position degenerated skeleton warrior 10 22
Loading tile terrain/crystal_floor4.png
Loading tile terrain/crystal_floor8.png
Loading tile terrain/crystal_floor3.png
Loading tile terrain/crystal_floor7.png
Loading tile terrain/crystal_floor5.png
Loading tile terrain/crystal_floor6.png
Loading tile terrain/crystal_floor2.png
[MOVE] actor moved without a starting position player 13 30
[COROUTINE] registering getnews thread: 0xec3d74f8
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module T-Engine4 Main Menu
[ENGINE] Setting requested FPS to 30 (33 ms)
Loading tile border_7.png
Loading tile border_9.png
Loading tile border_1.png
Loading tile border_3.png
Loading tile border_8.png
Loading tile border_4.png
[ONLINE PROFILE] config modules_loaded
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] config modules_played
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] config firstrun
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] config donations
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[ONLINE PROFILE] get news
[COROUTINE] dead getnews
[USERCHAT] channel talk Dervic tome bid bad dragon :P
Using cached font /data/font/VeraBd.ttf 16
[Thread 0xf4148b70 (LWP 2344) exited]
[Thread 0xf554ab70 (LWP 2342) exited]
[Thread 0xee368b70 (LWP 2318) exited]
[Thread 0xee389b70 (LWP 2317) exited]
[Thread 0xeeb8ab70 (LWP 2315) exited]
[Thread 0xef38bb70 (LWP 2314) exited]
[Thread 0xf5d4bb70 (LWP 2309) exited]
[Thread 0xf4b49b70 (LWP 2343) exited]
Program exited normally.
(gdb) bt
No stack.
(gdb)