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[b26] No respawning can lead to no ingredients

Posted: Wed May 18, 2011 7:31 pm
by Grey
More an oversight than a bug... Alchemist quest requires some specific monster ingredients, some of which require enemies which can be location specific. If you clear the appropriate dungeon before getting the quest then it's impossible to complete.

Options:
- Bring back monster respawning
- Cause ingredient drops regardless of quest status (so those who want to can hang on to them)

Re: [b26] No respawning can lead to no ingredients

Posted: Thu May 19, 2011 12:21 am
by evouga
Yes, I approve of the no-respawn change overall, but it's made the Brotherhood quest very problematic. For instance, by the time Yeeks get the quest they've probably already killed all ritches and so can't get the ritch stinger.

Re: [b26] No respawning can lead to no ingredients

Posted: Fri May 27, 2011 4:00 pm
by darkgod
Adventurer parties now can drop ingredients