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dungeon entrances protect player from world map ambush

Posted: Mon Apr 25, 2011 9:16 pm
by tiger_eye
Currently, if a player is on a dungeon entrance while in the world map, they can't be ambushed. Moreover, the would-be ambusher, such as orc patrols or long bear, disappears!

Re: dungeon entrances protect player from world map ambush

Posted: Fri May 13, 2011 11:28 pm
by darkgod
fixed

Re: dungeon entrances protect player from world map ambush

Posted: Sat May 14, 2011 5:16 am
by Canderel
What happens on towns now? I thought it was intended... For towns anyway, especially in the east.

Re: dungeon entrances protect player from world map ambush

Posted: Sat May 14, 2011 6:51 am
by darkgod
It was because the ambush found the terrain under the player was not ambushable. Now they check the terrain under both the player & the npcs