[b25] Assault description incomplete
Posted: Thu Apr 21, 2011 3:42 am
The description for assault states that two critical weapon attacks will be made if the shield strike hits, but doesn't say that they are at increased power in addition to being automatic critical hits. (from weaponshield.lua, assault)
Code: Select all
-- Second & third attack with weapon
if hit then
self.combat_physcrit = self.combat_physcrit + 1000
self:attackTarget(target, nil, self:combatTalentWeaponDamage(t, 1, 1.5), true)
self:attackTarget(target, nil, self:combatTalentWeaponDamage(t, 1, 1.5), true)
self.combat_physcrit = self.combat_physcrit - 1000
end