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[b24] digging takes an extra turn?

Posted: Mon Apr 11, 2011 4:48 pm
by jeremyosborne
Couldn't see if this was reported.

This doesn't happen _every_ time I dig, but more than average.

Steps to reproduce:

* Equip any dig item (seems to be dig item independent).
* Dig into a wall.
* When the digging is done (and the wall is removed) press a valid movement direction.
* If the seeming bug has kicked in: note how a turn passes, but character is not moved.

The above "wasted turn" bug seems to trigger for spell casting, movement, skills, etc... anything that would be a full action.

Perhaps this is intended, but it has gotten me into trouble a couple of times when a monster shows up right as I finish digging or when I am digging and I have to waste a full turn in order to be able to react to the mob.

Re: [b24] digging takes an extra turn?

Posted: Mon Apr 11, 2011 5:01 pm
by evouga
Maybe it's related, but whenever I try to use a wand of teleport it always seems as if all of the monsters get to act *before* the teleport takes effect.

Re: [b24] digging takes an extra turn?

Posted: Tue Apr 12, 2011 12:40 am
by Hedrachi
'U'sing any wand takes a turn. Try to avoid using wands for spells when possible, I've lost a few characters to this because I figured I could last one more turn when I couldn't.

As to the digger thing, yeah, I've noticed it happening from time to time as well. Just thought it was a refresh error or something, like when I try to make trick shots with ranged attacks using my mouse.