Real bug this time, b24 Dual Weapon Training bug
Posted: Fri Apr 08, 2011 7:38 pm
This skill increases the offhand damage % to 155% of main hand damage.
So instead of this:
0/5 50% OH
1/5 54% OH
2/5 60% OH
3/5 66% OH
4/5 75% OH
5/5 85% OH
You get:
0/5 50% OH
1/5 154% OH
2/5 160% OH
3/5 166% OH
4/5 175% OH
5/5 185% OH
This also might help to explain why rogue enemies hit so &^%#ing hard.
edit
LN 117 of class/interface/combat.lua is
offmult = (mult or 1) / (2 - (math.max(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6))
Should probably be
offmult = (mult or 1) / (2 - (math.max(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6)) - 1
So instead of this:
0/5 50% OH
1/5 54% OH
2/5 60% OH
3/5 66% OH
4/5 75% OH
5/5 85% OH
You get:
0/5 50% OH
1/5 154% OH
2/5 160% OH
3/5 166% OH
4/5 175% OH
5/5 185% OH
This also might help to explain why rogue enemies hit so &^%#ing hard.
edit
LN 117 of class/interface/combat.lua is
offmult = (mult or 1) / (2 - (math.max(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6))
Should probably be
offmult = (mult or 1) / (2 - (math.max(self:getTalentLevel(Talents.T_DUAL_WEAPON_TRAINING), 8) / 6)) - 1