[b24]Switching tile size 32->16 causing game hang
Posted: Fri Apr 08, 2011 6:49 am
Linux version, Shockbolt tileset.
Another problem - Moshroom tileset, switching tile size 32->16 and back causing wall tiles to be replaced by #. Original tiles can not be restored after that by switchings.
Another problem - Moshroom tileset, switching tile size 32->16 and back causing wall tiles to be replaced by #. Original tiles can not be restored after that by switchings.