This is from a fresh install of the game. I have the same problem with b22. (b21 works fine though).
After character creation (I tried several combinations of classes, races, etc), this is what I see.
The chat and the game itself responds fine (I can use all the abilities; even targeted ones, and wander about - the mini map works too). However, the interface itself is black, so I can't see what I'm doing at all.
Picture attached (I have steady shot selected, as you can see, targeting works fine - the game is there & running). Your help would be greatly appreciated - in the meantime, it's back to b21 for me.
b23 Empty Map
Moderator: Moderator
b23 Empty Map
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Re: b23 Empty Map
Can you try to change line 229 of game/modules/tome/class/Game.lua to:
please?
If this fixes it I'll add that in next beta
Code: Select all
self:onTickEnd(function() self:changeLevel(self.player.starting_level or 1, self.player.starting_zone, nil, self.player.starting_level_force_down) end)
If this fixes it I'll add that in next beta
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: b23 Empty Map
Thanks for your reply!
(Sorry, it took a while for me to figure out what to do. I downloaded Lua for windows, opened the file you indicated. scrolled down to 229, copied your new code over the place of the old one. Saved the code. Exited the editor).
I opened up a new game, created a new character (new name too), and still ran into the same problem after character creation. (...Generating level completes, mini map pops up but main map doesn't).
However, I also received an additional message from game log: Online profile disabled(switching to offline profile) due to bad game version.
(Sorry, it took a while for me to figure out what to do. I downloaded Lua for windows, opened the file you indicated. scrolled down to 229, copied your new code over the place of the old one. Saved the code. Exited the editor).
I opened up a new game, created a new character (new name too), and still ran into the same problem after character creation. (...Generating level completes, mini map pops up but main map doesn't).
However, I also received an additional message from game log: Online profile disabled(switching to offline profile) due to bad game version.
Re: b23 Empty Map
Can you post the lines you edited and the lines around to make sure it's correct please ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: b23 Empty Map
Thanks again for your reply. Yep, I can do that! Here are lines 226-237:
Just in case you want to see the actual file itself, I've uploaded it to
http://www.mediafire.com/?uymywzwki00dnl0
I tried attaching, but .lua extensions were not allowed.
Code: Select all
-- Generate
if self.player.__game_difficulty then self:setupDifficulty(self.player.__game_difficulty) end
if self.player.starting_zone ~= self.player.last_wilderness then
self:onTickEnd(function() self:changeLevel(self.player.starting_level or 1, self.player.starting_zone, nil, self.player.starting_level_force_down) end)
else
self.player:move(self.player.wild_x, self.player.wild_y, true)
end
print("[PLAYER BIRTH] resolve...")
self.player:resolve()
self.player:resolve(nil, true)
self.player.energy.value = self.energy_to_act
Map:setViewerFaction(self.player.faction)
http://www.mediafire.com/?uymywzwki00dnl0
I tried attaching, but .lua extensions were not allowed.
Re: b23 Empty Map
Hum this looks good.
And your problem was not fixed ?
Try changing
to just:
You should appear in the wilderness
And your problem was not fixed ?
Try changing
Code: Select all
if self.player.starting_zone ~= self.player.last_wilderness then
self:onTickEnd(function() self:changeLevel(self.player.starting_level or 1, self.player.starting_zone, nil, self.player.starting_level_force_down) end)
else
self.player:move(self.player.wild_x, self.player.wild_y, true)
end
Code: Select all
self.player:move(self.player.wild_x, self.player.wild_y, true)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: b23 Empty Map
Rejoice! So the problem was on my end: I edited the code again (as per your last changes). Still ran into the same problem. I ended up re-installing the game. During installation, I decided to update the driver for my graphics card (minor update, by the way).
Now everything works. Anyway, sorry for having wasted your time, though thanks again for all your help!
Now everything works. Anyway, sorry for having wasted your time, though thanks again for all your help!
Re: b23 Empty Map
Oh good 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
