(b22) Minor UI oddity with Temporal Warden
Posted: Fri Apr 01, 2011 1:54 am
(and Wyrmic, sort of)
But yeah, in b22 the TW's talent trees tended to go bold when you chose a talent from them, this tended to "bleed" into the game log. Went away when you rested, though. Wyrmic's 2h weapon tree (with death blow) was always bolded. Never got around to seeing what happened when you selected something in the tree, this character was one of the ones that the game tried to unsuccessfully register on creation. DLing MinGW now *kicks his satellite internet into going faster*. Ah, and the link on the wiki entry for Running TOME with GDB goes to a file SF doesn't have anymore.
But yeah, in b22 the TW's talent trees tended to go bold when you chose a talent from them, this tended to "bleed" into the game log. Went away when you rested, though. Wyrmic's 2h weapon tree (with death blow) was always bolded. Never got around to seeing what happened when you selected something in the tree, this character was one of the ones that the game tried to unsuccessfully register on creation. DLing MinGW now *kicks his satellite internet into going faster*. Ah, and the link on the wiki entry for Running TOME with GDB goes to a file SF doesn't have anymore.