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[b20b] Sun Paladin stuck in temporal rift.

Posted: Wed Feb 23, 2011 6:40 pm
by Frumple
Image

No source of teleportation. Naturally, RoR won't work with things looking at me, and I can't attempt to dig free under the same conditions. Cheat teleport, which is to be used shortly after this post, is my only way to escape. Not even killing myself and resurrecting would be an option, as doing so now leaves you in th'same place.

How this occurred is one of the Es apparently kicked off the random phase door anomaly, which stuck me in the closed off section pictured. Either that or temporal wake shoved me into the same place.

In any case, it's an issue of a disconnected portion of the dungeon. Hopefully already fixed by whatever fixed the similar situation on trollmire 5.

EDIT: Whoops. RoR would have gotten me out (but maybe it shouldn't :wink: ). The dungeon disconnection issue is still there, though.

Re: [b20b] Sun Paladin stuck in temporal rift.

Posted: Wed Feb 23, 2011 11:20 pm
by Predawn
It never hurts to carry a wand or two of teleportation (except if you are anti-magic, which clearly you are not).
They are the last line of defence, and have saved my life a few times before the final lethal blow strikes.

Predawn

Re: [b20b] Sun Paladin stuck in temporal rift.

Posted: Thu Feb 24, 2011 12:10 am
by Grey
This could easily happen in many dungeons with your last charge of a teleport wand. Not a nice thing to occur.

Re: [b20b] Sun Paladin stuck in temporal rift.

Posted: Thu Feb 24, 2011 12:13 am
by darkgod
fixed