charged aura spike effect number of jumps
Posted: Thu Feb 17, 2011 12:35 pm
number of jumps for charged aura spike effect in code does not agree with the description.
Code: Select all
local nb = 1 + math.floor(0.5*self:getTalentLevel(t)) + getGemLevel(self)
Code: Select all
local nb = 3 + self:getTalentLevelRaw(t)