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[b20b] Crash on Eternal Bone Giant death from Trap

Posted: Mon Feb 07, 2011 12:51 am
by Hirumakai
While in Telmur, Tower of Telos, had the game crash on the bottom level. Was fighting two Eternal Bone Giants, one of which was wandering back and forth over a burning trap while I fought the other where a corridor met a room. The 2nd giant died to it (although it was the first death so I believe it was about to resurrect.

Cut and paste of the relevant stdout below.

Code: Select all

[LOG]	Something hits eternal bone giant for #LIGHT_RED#24.63 fire damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.779873) totstat(49.600000) talent_mod(1.000000)
[ATTACK] to 	Hiruma Kage	 :: 	44.140860633733	10	50.54	::	1
checkHit	72	17.8
=> chance to hit	95
[ATTACK] raw dam	44.140860633733	versus	50.54	with APR	10
[ATTACK] after range	3
[PHYS CRIT %]	0
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	35.480371321118	0.64519628678882	 on dam	3
[PROJECTOR] after resists dam	1.9355888603665
[PROJECTOR] final dam	1.9355888603665
[LOG]	Eternal bone giant hits Hiruma Kage for #aaaaaa#1.94 physical damage#LAST#.
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	37.000000000001	0.62999999999999	 on dam	11
[PROJECTOR] after resists dam	6.9299999999999
[PROJECTOR] final dam	6.9299999999999
[LOG]	Eternal bone giant hits Hiruma Kage for #DARK_GREEN#6.93 blight damage#LAST#.
[PROJECTOR] starting dam	8.1308383925188
[PROJECTOR] after difficulty dam	8.1308383925188
[PROJECTOR] res	73.321625816012	0.26678374183988	 on dam	8.1308383925188
[PROJECTOR] after resists dam	2.1691754906515
[PROJECTOR] final dam	2.1691754906515
[LOG]	Hiruma Kage hits eternal bone giant for #YELLOW#2.17 light damage#LAST#.
[PROJECTOR] starting dam	16.267566280238
[PROJECTOR] after difficulty dam	16.267566280238
[PROJECTOR] res	50	0.5	 on dam	16.267566280238
[PROJECTOR] after resists dam	8.1337831401192
[PROJECTOR] final dam	8.1337831401192
[LOG]	Hiruma Kage hits eternal bone giant for #DARK_GREY#8.13 darkness damage#LAST#.
[PROJECTOR] starting dam	49.25
[PROJECTOR] after difficulty dam	49.25
[PROJECTOR] res	50	0.5	 on dam	49.25
[PROJECTOR] after resists dam	24.625
[PROJECTOR] final dam	24.625
[LOG]	Something hits eternal bone giant for #LIGHT_RED#24.63 fire damage#LAST#.
[LOG]	#{bold}#Fire blast trap killed eternal bone giant!#{normal}#
Lua Error: /engine/Map.lua:216: attempt to compare nil with number
	At [C]:-1 
	At /engine/Map.lua:216 seens
	At /mod/class/Game.lua:98 logSeen
	At /mod/class/NPC.lua:157 
	At (tail call):-1 
	At /data/damage_types.lua:123 defaultProjector
	At /data/damage_types.lua:189 projector
	At /data/timed_effects.lua:190 on_timeout
	At /engine/interface/ActorTemporaryEffects.lua:72 timedEffects
	At /mod/class/Actor.lua:243 act
	At /mod/class/NPC.lua:39 act
	At /engine/GameEnergyBased.lua:73 tick
	At /engine/GameTurnBased.lua:44 tick
	At /mod/class/Game.lua:635 
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