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Daylight Weapons adding damage to wielder, not weapon

Posted: Mon Jan 31, 2011 8:32 pm
by yufra
The "of daylight" suffix is currently adding to the wielder's melee_project table instead of the weapon's melee_project table, causing some insane dual-wielding damage projection. Here is a patch: http://pastebin.com/6PaaqAcp

Re: Daylight Weapons adding damage to wielder, not weapon

Posted: Mon Jan 31, 2011 9:10 pm
by greycat
Isn't that how elemental damage on weapons has always worked? A rogue dual-wielding a dagger of cold and a dagger of fire gets +cold and +fire damage on both hands. It's been that way for a long time. Or am I misunderstanding what you're reporting?

Re: Daylight Weapons adding damage to wielder, not weapon

Posted: Mon Jan 31, 2011 9:13 pm
by yufra
No greycat, you are absolutely right that elemental ego weapons in the past did this. That was considered a bug and was fixed before beta19 (not sure exactly when) and only the daylight suffix now does the "buggy behavior".