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Resurrected with negative hitpoints

Posted: Thu Jan 13, 2011 6:39 pm
by Freddybear
Here attached is an extract from the stdout.txt where my skeleton archer was resurrected with negative hitpoints. He was killed in the sandworm lair(7) and when I chose resurrect he came back to life with the same (negative) value of hitpoints as he died with. This was his second resurrection. The first one went fine giving him the full number of hitpoints.

Re: Resurrected with negative hitpoints

Posted: Thu Jan 13, 2011 6:47 pm
by yufra
This is fixed in the SVN.