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[b18] Enemies outside boundries in Trollmire?
Posted: Tue Jan 04, 2011 2:30 pm
by PTVroman
So, I'm on Level 1 of Trollmire, and it says I can see a large crystal rat, except I can't see anyone on screen. I'm by the exit, so I think "Screw it, just go on." Move to level 2. Walking around finding stuff, says I can see a giant grey mouse and a giant white ant, but, again, I don't see the icons. Decide to walk around until I get next to them. Here's a screen shot - notice, there are no ants or mice next to me, only trees and the edge of the world:
Re: [b18] Enemies outside boundries in Trollmire?
Posted: Tue Jan 04, 2011 3:12 pm
by paboperfecto
Awesome......they've sunk into the mire!
Re: [b18] Enemies outside boundries in Trollmire?
Posted: Tue Jan 04, 2011 8:20 pm
by coffee
PTVroman wrote: I can see a giant grey mouse and a giant white ant, but, again, I don't see the icons. Decide to walk around until I get next to them. Here's a screen shot - notice, there are no ants or mice next to me, only trees and the edge of the world:
Choose one:
1 They are disguised in the bushes.
2 They are underground in their lairs.
3 They are ghosts.
Re: [b18] Enemies outside boundries in Trollmire?
Posted: Wed Jan 05, 2011 11:41 pm
by Noel
4. Wraparound field of vision bug.
I think I've seen this a couple of times -- the critter is at max X coordinate, but when player is at X=0, FOV thinks the critter is at X=-1.
Re: [b18] Enemies outside boundries in Trollmire?
Posted: Thu Jan 06, 2011 12:32 pm
by PowerWyrm
Couple routines in the game are tricked by min/max errors. That's why all monsters in the prides are stuck to the west border while your character stands on the stairs.