[15b] Out of memory CTD
Posted: Mon Dec 20, 2010 12:46 am
I had just completed the Dwarven chambers, activated the Orb of Many Ways, and Boom!! crash to desktop. How much memory does it need exactly? Or is my memory fragmented due to playing TOME most of the day, and no contiguous chunk of memory is available?
Tail end of the Stdout.txt follows:
[LOG] Ran for 6 turns (stop reason: terrain change on right side).
123 ticks in 12.3 seconds = 10 TPS
325 frames in 10.018 seconds = 32.4416 FPS
26 ticks in 10.093 seconds = 2.57604 TPS
[Identify] Orb of Many Ways true
[LORE] learnt Orb of Many Ways
[LOG] #LIGHT_GREEN#Personal New Achievement: Sliders!
stack traceback:
[C]: in function 'cloneFull'
/engine/class.lua:118: in function 'cloneFull'
/engine/SavefilePipe.lua:60: in function 'push'
/engine/Zone.lua:79: in function 'leave'
/mod/class/Game.lua:382: in function 'changeLevel'
/mod/class/Player.lua:778: in function 'useOrbPortal'
/data/general/objects/quest-artifacts.lua:87: in function 'use'
/engine/interface/ObjectActivable.lua:66: in function </engine/interface/ObjectActivable.lua:63>
(tail call): ?
/mod/class/Player.lua:672: in function </mod/class/Player.lua:670>
Lua Error: /mod/class/Player.lua:708: not enough memory
At [C]:-1
At [C]:-1 error
At /mod/class/Player.lua:708 action
At /engine/dialogs/ShowEquipInven.lua:147 use
At /engine/dialogs/ShowEquipInven.lua:46 fct
At /engine/ui/ListColumns.lua:243 onUse
At /engine/ui/ListColumns.lua:191 ?
At /engine/KeyBind.lua:198 receiveKey
At /engine/ui/Dialog.lua:320 keyEvent
At /engine/ui/Dialog.lua:170
Tail end of the Stdout.txt follows:
[LOG] Ran for 6 turns (stop reason: terrain change on right side).
123 ticks in 12.3 seconds = 10 TPS
325 frames in 10.018 seconds = 32.4416 FPS
26 ticks in 10.093 seconds = 2.57604 TPS
[Identify] Orb of Many Ways true
[LORE] learnt Orb of Many Ways
[LOG] #LIGHT_GREEN#Personal New Achievement: Sliders!
stack traceback:
[C]: in function 'cloneFull'
/engine/class.lua:118: in function 'cloneFull'
/engine/SavefilePipe.lua:60: in function 'push'
/engine/Zone.lua:79: in function 'leave'
/mod/class/Game.lua:382: in function 'changeLevel'
/mod/class/Player.lua:778: in function 'useOrbPortal'
/data/general/objects/quest-artifacts.lua:87: in function 'use'
/engine/interface/ObjectActivable.lua:66: in function </engine/interface/ObjectActivable.lua:63>
(tail call): ?
/mod/class/Player.lua:672: in function </mod/class/Player.lua:670>
Lua Error: /mod/class/Player.lua:708: not enough memory
At [C]:-1
At [C]:-1 error
At /mod/class/Player.lua:708 action
At /engine/dialogs/ShowEquipInven.lua:147 use
At /engine/dialogs/ShowEquipInven.lua:46 fct
At /engine/ui/ListColumns.lua:243 onUse
At /engine/ui/ListColumns.lua:191 ?
At /engine/KeyBind.lua:198 receiveKey
At /engine/ui/Dialog.lua:320 keyEvent
At /engine/ui/Dialog.lua:170