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Injured Seer Premonition quest reward

Posted: Mon Dec 13, 2010 9:42 am
by Predawn
Did I read the spell description wrong, or when a second Seer is escorted, does the second level reward have no further effect on this spell, remaining at 12% for 5 turns even after re-activation?

If relevant, the Skeleton Archer has 10 Magic.

Predawn

Re: Injured Seer Premonition quest reward

Posted: Mon Dec 13, 2010 12:51 pm
by darkgod
It is tied to both talent level and magic, if your magic is too low it will not do anything