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Angolwen broken in SVN

Posted: Tue Dec 07, 2010 6:28 am
by yufra
I got this when trying to access Angolwen in SVN Revision 2106.

Code: Select all

[MOVE] actor moved without a starting position	Linaniil, Supreme Archmage of Angolwen	3	27
Added unique	mod.class.NPC/Linaniil, Supreme Archmage of Angolwen
addTmpVal	combat_spellpower	18	 :=: 	4	4
[PARTICLE] Loading from /data/gfx/particles/arcane_power.lua
addTmpValTable	inc_damage	5	10	 :=: 	5	5
addTmpValTable	resists_pen	5	50	 :=: 	6	6
[PARTICLE] Loading from /data/gfx/particles/tempest.lua
addTmpValTable	energy	mod	0.25925925925926	 :=: 	7	7
addTmpValTable	inc_damage	3	10	 :=: 	8	8
stack traceback:
	/data/talents/spells/wildfire.lua:145: in function 'activate'
	/engine/interface/ActorTalents.lua:138: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/ActorTalents.lua:158: /data/talents/spells/wildfire.lua:145: attempt to call field 'getMaxAbsorb' (a nil value)
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:158 useTalent
	At /mod/resolvers.lua:343 
	At (tail call):-1 
	At /engine/Zone.lua:420 addEntity
	At /engine/Zone.lua:594 newLevel
	At /engine/Zone.lua:532 getLevel
	At /mod/class/Game.lua:426 changeLevel
	At /mod/class/Game.lua:832 ?
	At /engine/KeyBind.lua:202 

Re: Angolwen broken in SVN

Posted: Tue Dec 07, 2010 2:05 pm
by darkgod
fixed