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[Beta15b] targetting of teleport
Posted: Fri Dec 03, 2010 3:33 pm
by keekooceeaou
When I cast teleport, i get red targetting "beam" with cross (5 grids) on the end. When I click outside of LOS* it changes to blue. Then I can target it normally.
*didn't try it in LOS
Re: [Beta15b] targetting of teleport
Posted: Mon Dec 06, 2010 2:35 pm
by Shoob
teleport has a minimum range, which is probably why it was red at first.
Re: [Beta15b] targetting of teleport
Posted: Tue Dec 07, 2010 8:36 am
by keekooceeaou
I've checked it thoroughly. I got following behavior:
1) Cast teleport
2) I get the targetting "beam" - blue in LOS, red outside of LOS (picture 1)
3) I click on my destination
4) Targetting beam changes to blue, with green LOS in my target space. It can be cross (5 grids) when I target solid wall (picture 2), or LOS if I target empty space* (picture 3).
*It's handy, now that Vision is nerfed, as I can see shapes of unvisited rooms (especially helpful in sandworm lair).
Another thing: I think that minimum range (15 in my case) doesn't work. I managed to teleport short distance (next to my starting location too) and it doesn't matter if I target next to me or not.
Re: [Beta15b] targetting of teleport
Posted: Tue Dec 07, 2010 8:48 am
by keekooceeaou
I've discovered what is this "double targetting" caused by.
I had teleport talent on level 4, and forgot that effective level (5 and something) decides, whether I can teleport somebody else.
Still, there should be proper message: "Choose creature to teleport" or something like that.
I got only "Player casts teleport" and forgot about teleport other function.
Re: [Beta15b] targetting of teleport
Posted: Wed Dec 08, 2010 4:34 pm
by yufra
The log could be used to remind the player if you wanted. For example this could be added to the talent:
Code: Select all
if self:getTalentLevel(t) >= 4 then
game.logPlayer(self, ("%s selects a target to teleport..."):format(self.name))
...
if self:getTalentLevel(t) >= 5 then
game.logPlayer(self, ("%s selects a teleport location..."):format(self.name))
These would be added to both PD and TP.
Re: [Beta15b] targetting of teleport
Posted: Mon Dec 13, 2010 11:53 pm
by darkgod
done